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NPC Generator

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Advanced [show]


Gerbo Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case, he is not a threatening figure. His red hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Gerbo never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to get a good night's sleep

Flaws: Insomniac, Fearful. Bonds: Adventurer, Immigrant, In love. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Gerbo Rofferton, Male Gnome Adept 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1100 sp. 1 Climber’s kit.


Social Check DCs


Vonbin Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Mason uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He has done his best to style his black hair to look like a famous performer. His thin eyebrows rest above his beady violet eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Jeweler, but he was a colossal failure. He struck the Mason job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Mason

Voice: American accent

Attributes [hide]

Vonbin Durthane, Male Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 gp. 1 Simple lock.


Social Check DCs


Wiggens Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with a spirit at a very young age, Wiggens has worked very hard to control his curse. During his travels, Wiggens and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Wiggens discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Wiggens fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Adventurer, Criminal record. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Wiggens Folkor, Male Gnome Fighter 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red spinel (60 gp). Amber (60 gp). Smoky quartz (60 gp).


Social Check DCs


Ownka Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. She is portly but not overly obese. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Priest.

Motivation: Balancing her hectic life and new Priest responsibilities is difficult; and expand her business

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Job, Attractive. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Ownka Marston, Female Half-Orc Druid 2
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 290 gp. 1 Silver holy symbol.


Social Check DCs


Jezebeth Care, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Brewer uniform. She has a slight overbite and is overall scrawny. Her hair, while still mostly blue, has prominent grey streaks. She wears an eyepatch.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Merchant again.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Jezebeth Care, Female Tiefling Paladin 2
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 10 (+0)18 (+4)
Skills Deception +6, History +5
Senses Passive Perception 10
Languages Common, Druidic, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 370 gp.


Social Check DCs

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