Azza Doom, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear green pants and tee shirts and is in decent physical shape. Her red hair is unkempt and raggedy. She wears a mask on her face.
Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Dain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely grey suit with tan socks and a vest with buckled shoes. He sports a long auburn beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.
History: Dain was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and gnomish compassion
Flaws: Ugly, Racist. Bonds: Adventurer, Poor, Nature. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp. 1 Masterwork manacles.
Darrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown shirt with thin white vertical stripes and tan pants. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Architect for hire.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane. Bonds: Job, Religious, Mentor. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp. Amber (60 gp). Smoky quartz (80 gp). Jet (60 gp).
Zephan Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Zephan embodies much of what other species detest in the Tieflings. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Zephan lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Tiefling people.
Flaws: Antagonistic, Racist. Bonds: Has a crush, Adventurer, Family. Occupation: Herbalist
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp. Deep blue spinel (200 gp). Violet garnet (200 gp). Moonstone (80 gp). 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield.
Tatyan Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a fancy green dress. Her crest is gold and curly. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She got into the Laborer business at a young age. Tatyan was born on a far northern plains where she grew up under the tutelage of her father, an expert Laborer. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Entrepeneur, Optimist. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
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