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Advanced [show]


Oriax Twist, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Barrister. His hair is red and curly. His thin eyebrows rest above his beady black eyes.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the north. His arcane abilities were realized during a raid on his village. He struck the Barrister job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Poor. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Oriax Twist, Male Tiefling Druid 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)18 (+4) 14 (+2)16 (+3)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Henry Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large grey mantle and cape that has been intricately interwoven into his red robe. He wears a small hat to hide his balding. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Mercenary, Henry learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Henry Tinley, Male Human Ranger 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Mardred Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her falchion ready. Her Stetson hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and balancing her hectic life and new spice merchant responsibilities is difficult

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Mardred Glanhig, Female Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. 1 Banded mail.


Social Check DCs


Fargas Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely white suit with yellow socks and a vest with buckled shoes. His hair is silver and very short. His eyes, though not visible through his cowl, are gray.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Fargas was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was granted druidic powers by his dying sister.

Motivation: Expand his business.

Ideals: Athletic, Gifted. Bonds: Job, Poor, Adventurer. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Fargas Tosscobble, Male Halfling Monk 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Phelaia Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the north; and to reunite with her absent mother

Ideals: Entrepeneur, Athletic, Disciplined. Flaws: Shy. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Phelaia Nowhere, Female Tiefling Bard 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 4000 cp.


Social Check DCs

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