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Advanced [show]


Feng Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His hair is short and white. His blue eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the east. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Selfish. Bonds: Attractive, Immigrant, Poor, Enemies. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Feng Mori, Male Half-Orc Warrior 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Terran, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Lapis lazuli (10 gp).


Social Check DCs


Shifting Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His yellow fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Shifting was born the youngest of three triplets. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: Doesn't want to be a Knight and was forced into it by his family.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Family, Debt. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Shifting Running, Male Tabaxi Adept 4
Medium (6'6") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Eye agate (15 gp).


Social Check DCs


Tarhun Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy green pantaloons and a brown scarf. He wears a colorful flower in his brass crest. He has a dull look in his gold eyes.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Tarhun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Tarhun Umbyrphrael, Male Dragonborn Aristocrat 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Mardnab Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long black hair reaches down to her waist. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Mardnab was born in the west. At a young age she loved to build and create. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Persistence. Flaws: Addict, Shy. Bonds: Adventurer, Criminal record. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Mardnab Loofollue, Female Gnome Wizard 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Galiena Ryley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with green highlights, and long yellow pants that bunch up around her shoes, and carries nunchakus. She sports red long hair. She has hazel eyes and a grey hat with a green feather.

Personality: She is very quiet and rarely speaks above a whisper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the west to a Scribe, Galiena learned a great deal about her mother's area of expertise. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: She has a crush on the local Masseuse; and to settle down with her crush

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Galiena Ryley, Female Human Cleric 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs

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