Jelenneth Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she prefers to wear flannel. She has a very tight haircut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Jelenneth was born in the west. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. She has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire.
Ideals: Justice, Persistence. Bonds: Has a crush, Rich. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 1300 sp.
Cumpen Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her hair, while still mostly red, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a Miller, her father struggled to pay the bills. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Nothing but the best is good enough for her.
Ideals: Justice, Impeccable. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: Jasper (70 gp).
Drifting Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern woman wears skinny pants and wears a brown and blue robe with the hood down. Her lavender fur is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She misses her home and complains about the freezing weather, even in summer.
History: Drifting was raised in a hard working conservative environment. Drifting liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.
Motivation: Many giants want her driven away; and she is unsatisfied with her job
Ideals: Athletic. Bonds: Enemies, Immigrant, Job, Nature. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
Shadow Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. She wears a Stetson hat to cover her moderate length white fur. She has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother took her hunting and taught her how to get in the mind of other creatures. She hasn't been sleeping well lately.
Motivation: She is greedy; and money/treasure
Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Rich, Nature. Occupation: Shipwright
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Jasper (80 gp). Moss agate (13 gp).
Zykroff Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her rusty crest is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Zykroff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their son. She worked as a Painter, and she later adopted a second son.
Motivation: Wants to open a new tavern; and she is not mentally stable, and does not behave rationally
Ideals: Passionate, Opinionated. Bonds: Attractive, Poor. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 370 gp.
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Their contribution stands as a beacon of hope for all adventurers!
