Bune Passion, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. She wears a feathered hat to cover her moderate length chestnut hair. Her eyes are a pleasant silver.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Bune was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Adventurer. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 1 Masterwork Common Melee.
Robert Brownrigg, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: He got into the Roofer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Roofer has made it difficult for him to sleep.
Motivation: Wants to open a new tavern; and to be a locksmith again
Ideals: Philantrophist. Flaws: Lazy, Insomniac. Bonds: Attractive, Job. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Deep green spinel (50 gp).
Kildrak Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.
History: He was born the only child of a wealthy merchant. Through the years after Kildrak was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kildrak's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1400 sp.
Suhnae Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a violet and yellow robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He has a dull look in his violet eyes.
Personality: He has always had a great fascination with Dwarven culture. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Dwarven compassion; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Fortune-teller
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 4 Holy water.
Harriet Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with white lining and desert motifs. She sports a flattop hair cut. Her eyes are gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Harriet was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She became a Detective soon after.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Job, Immigrant. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!