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Advanced [show]


Rangrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey feathered hat and grey clothes. His skin is fair and his fingers are delicate and long. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Rangrim was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 9 years later his spouse died after the birth of his son. Heartbroken, Rangrim never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against dire rats

Flaws: Antagonistic. Bonds: In love, Family, Religious, Enemies. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Rangrim Lutgehr, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Dalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her chestnut hair up. Her hazel eyes peer out from beneath her broad tan hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Dalaba Sympony, Female Gnome Warlock 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 110 gp.


Social Check DCs


Oriel Garfield, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. Her auburn hair has been sun bleached extensively. She has several tiny ruby earrings on each ear.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Disciplined. Flaws: Disease, Racist. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oriel Garfield, Female Human Aristocrat 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 800 sp.


Social Check DCs


Mardred Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear fine silks, though has several suits of combat armor for her hunting needs, she is not a threatening figure. Her hair is long and blonde with streaks of white, and is pulled back with small grey clips. Her eyes are hazel.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great joy in being the best Fisher in town.

History: She got into the Fisher business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants revenge against brigands; and sabotage a competitor

Flaws: Secretive, Mundane. Bonds: Rich, Job, Family, Enemies. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Mardred Fireforge, Female Dwarf Commoner 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Solomon Fidget, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and doesn't want to be a dilettante and was forced into it by his family

Flaws: Addict. Bonds: Attractive, Religious, Family. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Solomon Fidget, Male Human Commoner 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 110 gp.


Social Check DCs

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