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NPC Generator

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Advanced [show]


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a black scarf. She is portly but not overly obese. She has wavy white hair. Her face is covered beneath a completely black helmet.

Personality: She dislikes all the random violence that takes place in the west. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Diesa was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Pacifist. Bonds: Immigrant, Military, Family. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Diesa Bloodkith, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Gorga Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). Her hair is silver, silky, and of moderate length. She wears a mask on her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and an old rival family wants her found

Ideals: Entrepeneur. Flaws: Emotional, Mundane. Bonds: Attractive, Family. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Gorga Branson, Female Half-Orc Expert 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 390 gp.


Social Check DCs


Seebo Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many yellow ritualistic tattoos. He is wearing a long, tan, dusty cloak. His red hair and beard is wavy and long. His eyes are likewise brown.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and to be a stylist again

Flaws: Insane. Bonds: Job, Immigrant, Nature. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Seebo Humplebumple, Male Gnome Ranger 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)13 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her blonde hair in a pixie cut. Her gray unseeing eyes seem to look past you.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Helja hails from a village terrorized by drow. Cursed with lycanthropy at a very young age, Helja has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she has money and likes to spend it

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Rich, Enemies. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Helja Ungart, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 250 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jo Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear white clothing when she does not wear armor. She has wavy brown hair. Her gray eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invites people to come help in her community garden.

History: Jo was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She inherited the family business which she has now maintained for 14 years.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Job, Adventurer. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Jo Goodearth, Female Halfling Wizard 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)14 (+2) 17 (+3)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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