Wella Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her hair is auburn, silky, and of moderate length. Her brown eyes dart from person to person.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.
History: A powerful necromancer made her what she is. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions; and meet up once more with her childhood friend
Ideals: Passionate, Persistence, Gifted. Bonds: Attractive, Mentor. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: Amber (140 gp).
Gillyd Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman very much looks the part of a Doctor. Her black hair is cut short. Her ears are large.
Personality: A skeptical and narcissistic woman, Gillyd's first love is herself. Her second love is also herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in the north. She worked as a nervous Doctor and found it very stressful. She now owns her own business.
Motivation: She is unsatisfied with her job.
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Silver pearl (110 gp).
Direcris Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Shepherd uniform. He has a slight overbite and is overall scrawny. His copper crest is smooth and relatively long. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Bonds: Job, Adventurer, Poor, Family. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp. White pearl (120 gp). Chrysoberyl (120 gp). 4 Tanglefoot bags. 1 Everburning torch. 2 Smokesticks. 1 Antitoxin.
Adelaide Bradford, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her golden hair is heavily combed to the left. She wears a mask on her face.
Personality: This woman loves writing and to teach people writing more than just about anything. Animals are drawn to her, and she is able to talk to them.
History: She was born into a rich family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Ideals: Artistic, Gifted. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Joan Garfield, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Apothecary uniform. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a dull look in her green eyes.
Personality: Eccentric and domineering, Joan will drive conversation. Around other people she will do her best to conceal her emotions and appear jolly.
History: She is a Maurezhi in disguise. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Apothecary.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Extrovert. Flaws: Shy. Bonds: Job, Adventurer, Nature. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!