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NPC Generator

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Advanced [show]


Claira Berevan, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She prefers to wear flannel. Her silver hair is well kept. She has a dull look in her violet eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She would rather hide behind her crafts than deal with other people.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal poetry training, and achieved minor success. She has never given up on her poetry dream.

Motivation: She's in love; and she would like to get married and retire

Ideals: Artistic, Gifted. Flaws: Sensitive, Shy. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Claira Berevan, Female Elf Bard 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 30 pp. Bloodstone (50 gp).


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is long and white with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes, though not visible through his cowl, are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eberk took refuge in the ruined castle and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Rich, Nature, Religious. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Eberk Aranore, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1600 sp. 1 Disguise kit.


Social Check DCs


Stacee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt, and sports empty pouches on her belt. She has dyed her greying silver hair a little too much giving a sharp silver color. Her green eyes have a joyful gleam in them most of the time.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been saving her money to try and buy her sister's freedom.

Motivation: Someone believes her a fraud; and she seems to be bored by most things

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Family, Enemies. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Stacee Warmwater, Female Halfling Ranger 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs


Fenriz Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his white hair. His gold eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west. He was an apprentice working in his father's forge. He has worked as a Courier like his father before him.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Optimist, Logical. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Fenriz Charity, Male Tiefling Warlock 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)16 (+3) 16 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Auran, Halfling, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Kellen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, and carries pickaxes. His white hair is singed and shortened. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kellen is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Miller, Kellen learned a great deal about his mother's area of expertise. A gifted student he started as a Laborer, but he got bored and became a Miller. He struck the Miller job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a laborer again

Ideals: Fighting, Justice. Flaws: Ugly, Addict. Bonds: Job. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kellen Garrick, Male Gnome Monk 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs

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