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Advanced [show]


Pelt Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, brown shirt, and grey tie. He has a moderate pudge and is not very fit. He has cinnamon fur. His copper eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: To protect his home; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Bonds: Job, Criminal record, Mentor, Guardian. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Pelt Of World, Male Tabaxi Ranger 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp. Carved bone or ivory statuette (30 gp).


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears pastel cloth garments or leather armor. Her long red fur is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also hits on women, regardless of circumstances.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hasn't been sleeping well lately.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Joker. Flaws: Insomniac, Disease, PTSD. Bonds: Has a crush. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Seven In the Wind, Female Tabaxi Commoner 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1600 sp. 5 Acid flasks.


Social Check DCs


Kyle Van Es, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a grey small hat and grey clothes. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Impeccable. Flaws: Antagonistic, Greedy. Bonds: Military, Family. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Kyle Van Es, Male Human Expert 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Obsidian (5 gp). 1 Chain shirt.


Social Check DCs


Eran Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Merchant. Her golden hair is styled in orderly dreadlocks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants she idolized her mother. She worked as a nervous Merchant and found it very stressful. She became a Merchant soon after.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Eran Leagallow, Female Halfling Barbarian 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills Arcana +1, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. Jade (160 gp).


Social Check DCs


Rael Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a blue coat over a tan low-cut shirt, and a deerstalker hat upon his head, marred by chocolates. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Rael Iranapha, Male Elf Bard 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 pp.


Social Check DCs

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