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Advanced [show]


Eldon Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears blue trousers with black and white striped suspenders. He wears various colorful collared shirts. He sports a long silver beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: Eldon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eldon took refuge in the large cave and found the beat up shield and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Nature, Immigrant. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Eldon Welber, Male Gnome Druid 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)14 (+2) 16 (+3)9 (-1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp.


Social Check DCs


Luthra Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. She keeps her brown hair in a flapper bob. Her eyes are amber and beady.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great joy in being the best Sellsword in town.

History: Born to a pair of adventurers, Luthra grew up listening to her father's many stories. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure; and she's looking for her big break

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Luthra Lingenhall, Female Gnome Warrior 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. 3 Smokesticks.


Social Check DCs


Three Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. Her cinnamon fur is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are copper.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the west her family was never financially stable. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and an old rival family wants her found

Bonds: Attractive, Enemies, Family, Poor, Nature. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Three Of Stars, Female Tabaxi Fighter 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Athletics +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Vepar Honor, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. Her hair is blue, silky, and of moderate length. Her black eyes are slightly larger than normal.

Personality: She can speak with the recently deceased. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. During her travels, Vepar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vepar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vepar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: French accent

Attributes [hide]

Vepar Honor, Female Tiefling Aristocrat 2
Medium (4'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gynk Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing a long, black, dusty cloak. Her hair is greying and her face has many wrinkles. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gynk was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. By chance she met her brother recently and the two have been together since.

Motivation: Wants her loneliness to end; and sabotage a competitor

Flaws: Shy, Forgetful. Bonds: Job, Family, Has a crush. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Gynk Snape, Female Half-Orc Commoner 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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