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Advanced [show]


Pallabar Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue armored body suit, with a simple tan line shooting up and back down. His brown hair is drawn into a tight pony tail with a clover scrunchie. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pallabar Beren, Male Gnome Monk 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bathin Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and violet tie. His hair is brown and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the west. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. Bathin was born on a far western mountains where he grew up under the tutelage of his father, an expert Detective. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bathin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and someone believes him a fraud

Ideals: Pacifist. Flaws: Insomniac, Ugly. Bonds: Enemies, Immigrant. Occupation: Detective

Voice: Stutters

Attributes [hide]

Bathin Wisdom, Male Tiefling Expert 3
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Dalgal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is cut short with large spiked bangs in the front. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets.

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Guardian, Poor. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Dalgal Torevir, Male Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp.


Social Check DCs


Krimp Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy black beard and wild black hair. His hazel eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Impulsive. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Krimp Dumph, Male Half-Orc Aristocrat 1
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Cooper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His left hand appears badly burned and disfigured. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Conrad Cooper, Male Human Barbarian 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs

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