Lilith Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair has been sun bleached extensively. Her eyes are white.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Some 5 years later her spouse died after the birth of her son. Heartbroken, Lilith never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: In love, Has a crush. Occupation: Bookbinder
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Chalcedony (70 gp).
Elaim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he very much looks the part of a Mercenary. His hair is chestnut, silky, and of moderate length. His green eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: To be a Tailor again; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp.
Donaar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His rusty crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Donaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in a small mountains village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by goblins. Donaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a rival would like him out of the picture
Flaws: Insane, Hedonist. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Sora Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a faded coat and loose pants complete with deerstalker hat. Her crest is copper and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Prone to second guessing herself, she comes off as nervous. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born into a rich family. Her martial abilities were realized during a raid on her village. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Ur-Edin Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He has a slight overbite and is overall scrawny. His hair is long and black with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.
History: He is a Jackalwere in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Criminal record, Job. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
