Baern Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His brown hair is unkempt and raggedy. His fierce blue eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Baern took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Bellfounder like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 160 gp. 1 Half-Plate.
Dynamic Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and grey robe with the hood down. He has a slight overbite and is overall scrawny. He keeps his red fur in a pixie cut. He has gleaming, smiling amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Immigrant, Religious. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
Possessions: Fire opal pendant on a fine gold chain (400 gp).
Aramil Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He tends to wear a large blue jacket. He is bald on top and has large silver tufts of hair around his ears. His hazel eyes peer out from beneath his feathered blue hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the north, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and he wants nothing more than to rejoin the army
Flaws: Ugly, Sensitive, Impulsive. Bonds: Immigrant, Family, Military. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Hematite (5 gp). Alexandrite (500 gp).
Balam Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears a deerstalker hat to cover his moderate length black hair. He has white eyes and a green hat with a blue feather.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Balam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Balam grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Persistence. Flaws: Secretive, Hedonist. Bonds: Adventurer, Job. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp.
Duvamil Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair has been sun bleached extensively. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Duvamil was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their daughter. She worked as a Ploughman, and she later adopted a second daughter.
Motivation: She's repulsed by the PC; and regain custody of her daughter
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Star ruby (500 gp). Hematite (12 gp). Rock crystal (30 gp). 1 Simple lock.
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