Aerdeth Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His silver hair is heavily combed to the left. He has gleaming, smiling green eyes.
Personality: Aggressive, abrasive, and angry, Aerdeth embodies much of what other species detest in the Half-Elves. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Poor, Religious, Nature, Debt. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 800 sp.
Zook Beren, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a blue cloak and cross-gartered grey stockings, he is not a threatening figure. His auburn hair, when down, is lengthy. His eyes are gray and beady.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Zook does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother; and wants to raise his children well
Flaws: Ugly, Depressed. Bonds: Family, Military, Nature. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
Sun Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is cut close to his head. His face is scarred and worn.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Mason
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Black pearl (500 gp).
Rosamund Thorpe, Female Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western woman wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her long blonde hair is drawn into a two foot long braid. Her ears are large.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Rosamund was born in the west. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.
Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Persistence. Flaws: Ugly, Fearful. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 50 gp.
Elegant In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a pastel costume with the symbols of strength on her torso. She keeps her white fur in a flapper bob. This blue eyed southerner is not easily forgotten.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born the only child of a wealthy merchant. Her arcane abilities were realized during a raid on her village. She has achieved small success as a Dilettante.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new dilettante responsibilities is difficult
Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp.
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