Robert Asheton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He has a chestnut handlebar mustache and slicked back chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: Robert was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Persistence. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Chem Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. He has done his best to style his dark red hair to look like a famous performer. His black eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Aquan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Two Llamas Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a brown cloak and cross-gartered yellow stockings. She keeps her lavender fur in a pixie cut. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Two Llamas hails from a village terrorized by giants. When Two Llamas reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by giants. Two Llamas was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: A deep hatred of giants.
Ideals: Athletic. Flaws: Emotional, Forgetful. Bonds: Enemies, Military. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 sp. 1 Healer’s kit.
Galinndan Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a golden handlebar mustache and slicked back golden hair. He has a tattooed face.
Personality: Galinndan wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Athletic, Disciplined, Optimist. Flaws: Mundane. Bonds: In love. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Infernal, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
Possessions: 90 gp.
Dentratha Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She very much looks the part of a Mercenary. She carries with her a set of hand crossbows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her crest is cut close to her head. Her red unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the west. She receives visions of the future at random moments
History: Gifted from a young age, Dentratha studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Mercenary job and began her own company from there.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.
Ideals: Fighting, Pacifist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
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