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NPC Generator

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Advanced [show]


Grai Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. Her golden hair is lengthy and is close to two feet long. Her eyes are hazel and catlike.

Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy and tries to find solutions quickly.

History: Born in the north to a Merchant, Grai learned a great deal about her mother's area of expertise. Grai was born on a far northern plains where she grew up under the tutelage of her mother, an expert Merchant. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Athletic, Professionalism. Flaws: Lazy. Bonds: Attractive, Job, Immigrant. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Grai Reid, Female Half-Orc Warlock 1
Medium (4'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 160 gp.


Social Check DCs


Modean Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely green suit with tan socks and a vest with buckled shoes. His purple hair is matted, messy, and big. His silver eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Modean Virtue, Male Tiefling Adept 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)17 (+3) 17 (+3)18 (+4)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 150 gp.


Social Check DCs


Thorpe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. His black hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Thorpe was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Thorpe's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and he's attracted to the pc

Flaws: Impulsive, Antagonistic. Bonds: Rich, Attractive, Guardian. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Thorpe TellPenny, Male Halfling Cleric 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp.


Social Check DCs


Ellywick Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a shortbow on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her white hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: A skeptical and narcissistic woman, Ellywick's first love is herself. Her second love is also herself. She is a great chef.

History: Sold as a small child to a slaver, Ellywick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Ellywick Boondiggles, Female Gnome Wizard 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Diesa Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her amber eyes peer out from beneath her feathered brown hat.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Diesa is combative with any and all who dare try her patience in the slightest.

History: She was born at the edge of vast island. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and expand her business

Ideals: Justice, Gifted. Bonds: Nature, Criminal record, Job. Occupation: Barrister

Voice: American accent

Attributes [hide]

Diesa Stoutale, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)15 (+2) 9 (-1)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp. Tiger eye turquoise (6 gp).


Social Check DCs

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