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Advanced [show]


Vadania Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, but even with her fine clothing she looks run-down. She keeps her chestnut hair in a flapper bob. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 4 years old her parents immigrated from the west. Vadania liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Artistic. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Vadania Siannodel, Female Elf Monk 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Mara Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is golden and curly. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Animals are drawn to her, and she is able to talk to them.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Mara Berevan, Female Elf Warlock 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Melissa Marlee, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. She is bristling with hidden weapons, mostly axes and bastard swords. She has styled her silver hair well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. A true patriot, Melissa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Armorer arts, while her mother instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Flaws: Insane. Bonds: Rich, Criminal record, Enemies, Military. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Melissa Marlee, Female Human Ranger 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Amethyst (100 gp).


Social Check DCs


Vonbin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears grey cloth garments or leather armor. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. His fierce gray eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Vonbin was born on a far southern forest where he grew up under the tutelage of his father, an expert Blacksmith. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Sabotage a competitor.

Ideals: Gifted, Artistic. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Vonbin Broodfist, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1900 sp.


Social Check DCs


Nuraval Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. His blonde hair is styled in orderly dreadlocks. His violet unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's attracted to the PC; and to clean up the streets

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Guardian, Has a crush. Occupation: Performer

Voice: Raspy

Attributes [hide]

Nuraval Daraln, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. Black pearl (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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