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NPC Generator

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Advanced [show]


Griselda Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She is tall, broad shouldered and powerfully built. Her golden hair, when down, is lengthy. She has amber eyes and a yellow hat with a blue feather.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of southern immigrants she idolized her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the south, certain she would find work there.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Artistic, Entrepeneur. Bonds: Rich, Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Griselda Beitz, Female Half-Elf Commoner 3
Medium (4'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Leaf Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her red fur is lengthy. Her copper eyes are slightly larger than normal.

Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Leaf was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and to reunite with her absent father

Flaws: Antagonistic. Bonds: Immigrant, Job, Family, Adventurer. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Leaf Running, Female Tabaxi Rogue 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Murook Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear white clothing when she does not wear armor. Her chestnut hair is kept up in a ponytail inside a small hat. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the north to a Junk Dealer, Murook learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Murook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Murook Royston, Female Half-Orc Ranger 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 390 gp.


Social Check DCs


Prosperine Power, Female Tiefling [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear. She has a moderate pudge and is not very fit. Her white hair is drawn into a tight pony tail with a cross scrunchie. She has several tiny ruby earrings on each ear.

Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Logical. Flaws: Insane. Bonds: Rich, Immigrant, Nature. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Prosperine Power, Female Tiefling Paladin 2
Medium (4'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 10 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Antrara Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" southern woman, she wears a green cloak and cross-gartered blue stockings. Her crest is green and curly. She is baby faced.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Antrara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her arcane abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Gifted. Flaws: Hedonist, Insane. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Antrara Caavylteradyn, Female Dragonborn Ranger 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs

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