Tippletoe Beren, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears many layers of old clothing at all times. She has moderate length silver hair. Her eyes are a pleasant hazel.
Personality: She acts crazy and hedonistic. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Tippletoe was raised in a hard working conservative environment. Tippletoe was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tippletoe decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now owns her own business.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Hedonist. Bonds: Poor, Enemies, Job, Criminal record. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. Carnelian (20 gp).
Sariel Netyoive, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. She wears a broad hat to cover her moderate length brown hair. She wears round tiny glasses practically rammed into her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A powerful necromancer made her what she is. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist, Athletic. Flaws: Shy. Bonds: In love, Mentor. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Two Llamas Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she has the majority of her body covered in plate. She has white fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She pushes her goals aggressively. She is also a coward if confronted.
History: Sold as a small child to a wizard, Two Llamas was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. In the meantime she has taken over work as a Fletcher and occasionally as a mercenary.
Motivation: She is terrified, and will act out of fear.
Flaws: Insomniac, Depressed, Fearful. Bonds: Mentor. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Artin Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her whole body is exceptionally muscular. She has wavy brown hair. She wears round tiny glasses practically rammed into her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also has developed a complete distrust of the Mortician profession.
History: She was born in the east, but her parents moved at a very young age to the north. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. She has achieved small success as a Mayor.
Motivation: Further expansion of business; and revenge
Flaws: Emotional. Bonds: Immigrant, Job, Slave, Enemies. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Vadania Aloro, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears silk and lounges about seductively. Her white hair is heavily combed to the left. This gray eyed northerner is not easily forgotten.
Personality: She is witty, but her monotone delivery comes off as unnerving Flattery will make her almost putty in your hands.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.
Motivation: She has a rivalry with the Church that dominates her actions; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 12000 cp.
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