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NPC Generator

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Advanced [show]


Bundrigo Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'11" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Bundrigo was born the youngest of three triplets. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and regain custody of his daughter

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Job, Enemies. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Bundrigo Deephollow, Male Halfling Commoner 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


Resh Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of lances on his belt, each one with a amethyst on the hilt. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Doctor business at a young age. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Fighting. Flaws: Shy, Fearful, Depressed. Bonds: Job, Rich. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Resh Morley, Male Half-Orc Rogue 2
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 390 gp.


Social Check DCs


Norsko Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man tends to wear a large black jacket. His blonde hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Norsko embodies much of what other species detest in the Half-Orcs. He is lazy, self-centered, vain, and jealous.

History: Norsko was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norsko grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norsko. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Criminal record. Occupation: Merchant

Voice: American accent

Attributes [hide]

Norsko Fawcett, Male Half-Orc Bard 1
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)8 (-1) 14 (+2)11 (+0)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Bethrynna Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her head has been shaved. She has green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her job bores her to no end. She has decided to make it more interesting.

History: Sold as a small child to a slaver, Bethrynna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Bethrynna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bethrynna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has passion for adventuring and risk; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Mentor. Occupation: Beggar

Voice: American accent

Attributes [hide]

Bethrynna Aloro, Female Half-Elf Bard 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp.


Social Check DCs


Erky Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This northern man prefers to wear blue clothing when he does not wear armor. His clothes are grease stained in places. His brown hair is knotted and matted. His fierce amber eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Erky was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Gifted, Impeccable. Flaws: Cynical. Bonds: Poor, Immigrant, Adventurer. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Erky Umbodoben, Male Gnome Wizard 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp.


Social Check DCs

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