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NPC Generator

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Advanced [show]


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears skinny pants and wears a white and yellow robe with the hood down. His whole body is exceptionally muscular. He has done his best to style his brown hair to look like a famous performer. His eyes are gray and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Whispers

Attributes [hide]

Bertram Brightmoon, Male Halfling Sorcerer 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. Banded agate (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Gurdis Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fancy brown dress. Her hair is white and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Flattery will make her almost putty in your hands.

History: She got into the Dilettante business at a young age. Gurdis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Gurdis Ungart, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 15 (+2)8 (-1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Ridaro Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She wears her blonde hair up. Her amber eyes dart from person to person to random spaces in the air.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Ridaro was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Ugly, Racist. Bonds: Adventurer, Poor, Job. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Ridaro Shupe, Female Half-Elf Adept 4
Medium (4'8") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Red spinel (140 gp). Zircon (40 gp).


Social Check DCs


Akmen Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. His hair is red and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Akmen was born in the north. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Akmen Fear, Male Tiefling Expert 3
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)17 (+3) 14 (+2)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Anne Ainsley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, grey cloak. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: A skeptical and narcissistic woman, Anne's first love is herself. Her second love is also herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the north to a Masseuse, Anne learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Masseuse for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Philantrophist. Bonds: Job, Rich. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anne Ainsley, Female Human Warrior 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 pp.


Social Check DCs

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