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Advanced [show]


Enidda Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She has a large tan mantle and cape that has been intricately interwoven into her black robe. She is physically well-built. With bright chestnut hair. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Enidda isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Enidda was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She'd like to take her coworkers down a peg; and wants to raise her children well

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Enidda Boondiggles, Female Gnome Adept 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Infernal, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp.


Social Check DCs


Melech Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a green poncho over his likewise colored trousers and shirt. His hair is blue and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born in the west to a Roofer, Melech learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Nature, Job. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Melech Harm, Male Tiefling Ranger 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Uzza Agility, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her blue hair to look like a famous performer. Her black eyes lackadaisically let the world flow into them.

Personality: Uzza wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Immigrant, Nature. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Uzza Agility, Female Tiefling Barbarian 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 200 sp.


Social Check DCs


Foxilon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast forest. He moved out south to avoid the crime he committed. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Bonds: Criminal record, Nature, Job. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Foxilon Greenleaf, Male Halfling Rogue 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 16 (+3)17 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Onyx (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Xappan Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fancy green suit. He is muscular with a powerful set of arms. He keeps his dark red hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Blacksmith and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Gifted, Fighting. Bonds: Attractive, Job, Family. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Xappan Ennui, Male Tiefling Rogue 3
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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