Hadwisa Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a violet suit. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. Her golden hair is wavy and long. She wears round tiny glasses practically rammed into her face.
Personality: Always inclined to offer people food she seems plenty friendly. She has a minor phobia of water and hates getting wet.
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hadwisa took refuge in the ruined castle and found the beat up morningstar and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants her loneliness to end; and doesn't want to be a carpenter and was forced into it by her family
Ideals: Philantrophist. Flaws: Fearful. Bonds: Nature, Family, Has a crush. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp. 1 Alchemist’s fire.
Erky Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His silver hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Has a crush. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Coral (160 gp). 1 Banded mail.
Therlin Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Brewer uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her chestnut hair up in a very large beehive style do. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the west to a Brewer, Therlin learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 10 years.
Motivation: Wants to have a good time and be beloved; and expand her business
Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Brewer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 320 gp. Amber (80 gp). Red garnet (80 gp). Freshwater pearl (14 gp).
Beatrice Tewksbury, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time. Her hair is blonde and curly. Her violet eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the south. Like her mother and her sister before her, after school she went straight into learning to become a Armorer. Days after completing her studies, news broke out that her hometown was attacked by illithids. Beatrice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She is greedy; and sabotage a competitor
Flaws: Impulsive. Bonds: Enemies, Immigrant, Job, Rich. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Donaar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear black pants and tee shirts. He wears his black crest down. His eyes are gold and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Navigator like his mother before him.
Motivation: Further expansion of business; and he desires power and/or immortality
Ideals: Logical. Bonds: Criminal record, Military, Job, Adventurer. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!