Zagga Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a black vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is brown and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, she has a hard time making friends. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born in the west, but her parents moved at a very young age to the east. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by giants. Zagga was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She's repulsed by the PC; and she wants revenge against giants
Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp. Hematite (4 gp).
Juliana Leighton, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has slicked back silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She receives visions of the future at random moments
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Commoner school at a young age so that she could practice her druidic talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's repulsed by the pc
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Raam Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He is dressed in an above average manner, and his gloved hand is found clutching a hand crossbow. He keeps his blue hair in a flapper bob. His eyes are likewise silver. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Raam was left his father's suit of armor and trained in its use and care. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Military, Job. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 900 sp. Red spinel (140 gp). Brown-green garnet (140 gp).
Salanop Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her hair in dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 11 years.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Mentor, Job. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Terran, Aquan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Half-Plate.
Torbera Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman usually wears her grey robe and has her trident always slung over her shoulder. Sporting a chestnut mohawk this woman's hair draws a lot of attention. This violet eyed westerner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.
History: When she was but 5 years old her parents immigrated from the west. Her mother was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Hunter.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
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