Balam Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is lengthy and is close to two feet long. His eyes are red and he is always smoking a pipe.
Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Guard like his mother before him.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Artistic. Bonds: Rich, Family, Job. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3000 cp.
Mary Browning, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fighting clothing, which leaves very little to the imagination. Her black hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady blue eyes.
Personality: While she acts the brute, she is far gentler than she would appear. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Mary was raised in a hard working conservative environment. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She then took over the family business and is one of the better Soapmaker for hire.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Soapmaker
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Reynard Everly, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are hazel and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Sensitive, Fearful. Bonds: Immigrant, Rich. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp.
Fargrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. His clothes are grease stained in places. His white hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Map Maker, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp. Iolite (60 gp).
Kite Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His lavender fur has been sun bleached extensively. His eyes are a pleasant yellow.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with dancing.
History: He was born a particularly ugly child, much to the horror of his parents. Kite was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kite decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and a rival would like him out of the picture
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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