Cloak Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her violet robe. Her brown fur has been sun bleached extensively. She has hazel eyes and a brown hat with a violet feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the south to a Guard, Cloak learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She has worked as a Guard like her father before her.
Motivation: Further expansion of business; and find a way to reverse the transformation of her sister
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Antinua Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her right hand. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is harsh and unforgiving.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Antinua was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Antinua's mother didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Antagonistic. Bonds: In love. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 180 gp. 1 Masterwork Common Melee.
Dworic Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light grey in addition to tight pants. His auburn hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.
Motivation: He is terrified, and will act out of fear; and he's looking for his big break
Ideals: Artistic, Entrepeneur. Flaws: Selfish, Fearful. Bonds: Adventurer. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Dimble Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is typically in his Beggar uniform. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the north to a Beggar, Dimble learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Beggar.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp. 1 Magnifying glass.
Semyaza Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she sports green clothing, slightly heavier than average wear. She has no hair. Her eyes are likewise white.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Around other people she will do her best to conceal her emotions and appear jolly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted necromantic powers by her dying brother.
Motivation: Her religion dominates her actions; and seeks redemption
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Religious. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 19 (+4) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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