Seddit Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. She has wavy purple hair. She has gleaming, smiling silver eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Banker, who enjoyed hunting, Seddit was taken on many hunting expeditions. Seddit abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Ideals: Disciplined, Joker. Bonds: Nature, Adventurer, Criminal record. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 180 gp.
Guy Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He has a dull look in his blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To pay off his debts; and to protect his home
Flaws: Shy. Bonds: Guardian, Military, Job, Debt. Occupation: Navigator
Voice: Boston accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Buckler.
Nurkara Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is bristling with hidden weapons, mostly kukris and ceremonial daggers. She wears a wide-brimmed hat to hide her balding. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Ideals: Joker, Fighting. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Draconic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 210 gp. Rock crystal (60 gp). Sardonyx (60 gp). Freshwater pearl (6 gp).
Khrosh Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears a white shirt with thin blue vertical stripes and pastel pants, and his gloved hand is found clutching a bastard sword. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Khrosh was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. In the meantime he has taken over work as a Interpreter and occasionally as a mercenary.
Motivation: Expand his business.
Bonds: Attractive, Adventurer, Job. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 gp.
Lia Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with top hat. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. Lia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Lia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Lia's mother didn't care for her much, and the feeling was mutual. She became a Fortune-teller soon after.
Motivation: Sabotage a competitor; and to unite with her brother
Flaws: Racist, Hedonist, Antagonistic. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
