Kristryd Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has white hair. She is very pretty but has cold, dead eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Slave. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Falkrunn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and muscular, this southern woman is well dressed, but even with her fine clothing she looks run-down. Her brown hair is kept up in a ponytail inside a top hat. She has hazel eyes.
Personality: Overbrimming with self-confidence, Falkrunn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the south, but her parents moved at a very young age to the west. After coming to the age of reason, Falkrunn took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.
Motivation: Nothing but the best is good enough for her.
Ideals: Athletic, Impeccable, Gifted. Flaws: Fearful. Bonds: Immigrant. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Freshwater pearl (10 gp).
Trail In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is lavender, silky, and of moderate length. Her blue eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She got into the Doctor business at a young age. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Trail began to lead the lost caravan. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: Find a way to reverse the transformation of her sister; and expand her business
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Family, Job. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Simple lock.
Arannis Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. He wears a colorful flower in his blonde hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: Arannis is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a necromancer, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He wants revenge against orcs; and many orcs want him driven away
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Mentor, Enemies. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Meena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. Her hair is short and black. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.
History: Born to a Unemployed, her father struggled to pay the bills. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved
Ideals: Fighting, Gifted. Bonds: Poor, Guardian, Religious. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
