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Advanced [show]


Rathkran Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green armored body suit, with a simple red line shooting up and back down. He has moderate length copper crest. His eyes are likewise gold. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north. Rathkran was born on a far northern island where he grew up under the tutelage of his mother, an expert Roofer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Joker. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rathkran Esstyrlynn, Male Dragonborn Commoner 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Freshwater pearl (4 gp). Carnelian (30 gp). Pink pearl (80 gp).


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a pastel vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His white fur has been sun bleached extensively. His thin eyebrows rest above his beady green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Five's homeland. Five decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Artistic. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Five In the Wind, Male Tabaxi Warrior 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Oda Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting clothing which further accentuates her frame. Her golden hair is braided into rings. Her eyes are a pleasant hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Professionalism, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Oda Murnig, Female Gnome Wizard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 18 (+4)8 (-1)
Skills Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Orc, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp.


Social Check DCs


Ranala Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her brown hair in a pixie cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Ranala was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ranala's mother didn't care for her much, and the feeling was mutual. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Justice, Gifted. Flaws: Addict, Antagonistic. Bonds: Criminal record. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Ranala Quillsharpener, Female Gnome Sorcerer 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 32000 sp. Golden yellow topaz (600 gp). Smoky quartz (20 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Dynamic Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears bulky pastel painted plate armor, she is not a threatening figure. Her gray fur is smooth and relatively long. She has a dull look in her hazel eyes.

Personality: Dynamic is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A powerful wizard made her what she is. She worked as a nervous Blacksmith and found it very stressful. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Depressed. Bonds: Mentor, Job, Family. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Dynamic Of Dragons, Female Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 14000 sp. Black pearl (1000 gp). Rose (80 gp). Obsidian (15 gp).


Social Check DCs

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