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Advanced [show]


Boddynock Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan costume with the symbols of magic on his torso. His brown hair and beard is wavy and long. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Boddynock lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Family, Rich. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Boddynock Nopenstallen, Male Gnome Warlock 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 240 gp.


Social Check DCs


Malmûg Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long golden beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Malmûg was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Family, Military. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Malmûg Davenport, Male Half-Orc Druid 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Flame Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is wearing a long, brown, dusty cloak. His clothes are grease stained in places. His gray fur is smooth and relatively long. His fierce green eyes like to dwell on things.

Personality: He has always had a great fascination with Tiefling culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: Tiefling compassion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Immigrant, Mentor, Slave. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Flame Of Claws, Male Tabaxi Paladin 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. 4 Antitoxin.


Social Check DCs


Nyx Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue tunic with grey highlights, and long tan pants that bunch up around her shoes. She has a moderate pudge and is not very fit. She has golden hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is harsh and unforgiving.

History: Nyx was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and wants to raise her children well

Flaws: Terse, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Nyx Sympony, Female Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Carrie Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Jeweler in town.

History: Born to a pair of adventurers, Carrie grew up listening to his mother's many stories. He found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and further expansion of business

Ideals: Athletic. Flaws: Addict, Secretive. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Carrie Aloro, Male Elf Barbarian 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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