Aym Music, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair has been sun bleached extensively. Her white eyes have a joyful gleam in them most of the time.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with her god.
History: When she was but 4 years old her parents immigrated from the north. She was an apprentice working in her mother's forge. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Bonds: Job, Religious, Immigrant, Adventurer, Criminal record. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 2000 cp.
Sarah Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is chestnut and very short. Her eyes are a pleasant hazel.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sarah was born with her mother's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Obtaining odd cultural Human artifacts is her passion; and meet up once more with her childhood friend
Ideals: Optimist. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
Gurdis Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is portly but not overly obese. She keeps her red hair in a pixie cut. Her eyes are a pleasant brown.
Personality: She is almost excessively polite to everyone, even when angry. Gurdis is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Gurdis was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her absent father
Flaws: Shy. Bonds: Family, Enemies, Adventurer. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 800 sp. Red-brown spinel (120 gp).
Barbena Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a grey collared shirt and yellow skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her brown hair, when down, is lengthy. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Abrasive and pushy, she has a hard time making friends. She feeds upon the attention of others.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her psionic abilities were realized during a raid on her village. She has never given up on her dancing dream.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp).
Varis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear tan clothing when he does not wear armor. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and a deep hatred of orcs
Flaws: Shy, Mundane. Bonds: Attractive, Religious, Criminal record, Enemies. Occupation: Barrister
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2 Thunderstones.
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