Forcas Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has blue hair. His thin eyebrows rest above his beady white eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Forcas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical, Fighting. Flaws: Ugly, Insomniac. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp.
Lilith Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her blue hair is heavily combed to the right. Her fierce white eyes like to dwell on things.
Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She is a logical person and will generally grow upset if things defy logic and science.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has achieved small success as a Fortune-teller.
Motivation: Tiefling compassion; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
Alice Zhanini, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light violet in addition to tight pants. With bright chestnut hair. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is calm most of the time but flees social interaction. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alice took refuge in the large cave and found the beat up kukri and armor she uses now. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Logical. Flaws: Shy, Insane. Bonds: Attractive, Nature. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp.
Artin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor. She is bald on top and has large silver tufts of hair around her ears. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Rich, Slave, Military. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 5000 cp. Silver pearl (60 gp).
Eloise Shelly, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears brown trousers with black and brown striped suspenders. She wears various colorful collared shirts, and a wedding ring on her left hand. Her red hair is still thick. Her green eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Eloise is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Eloise was born the youngest of three triplets. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.
Motivation: She is unsatisfied with her job; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Family, Job. Occupation: Armorer
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp.
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