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Advanced [show]


Flask Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman usually wears her brown robe and has her falchion always slung over her shoulder, and sports empty pouches on her belt. Her fur is lavender and very short. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Flask was born in the east. At a young age she loved to build and create. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.

Motivation: To pay off her debts; and she is terrified, and will act out of fear

Ideals: Persistence, Philantrophist. Flaws: Racist, Fearful. Bonds: Debt. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Flask Of Shadows, Female Tabaxi Aristocrat 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Violet garnet (500 gp). Freshwater pearl (14 gp). Alexandrite (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Gurdis Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a simple brown robe with blue stripes complete with hood. She has a very tight haircut. Her brown eyes lackadaisically let the world flow into them.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Gurdis is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has achieved small success as a Locksmith.

Motivation: She is a bit of a kleptomaniac; and expand her business

Ideals: Passionate, Artistic. Bonds: Family, Job, Criminal record. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gurdis Daerdahk, Female Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 18 (+4)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Auran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 7000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Hoshû Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Hoshû is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Hoshû liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Hoshû Barney, Male Half-Orc Cleric 2
Medium (6'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 340 gp. 1 Masterwork Musical instrument.


Social Check DCs


Kothûg Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His red hair is braided into rings. His hazel eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Kothûg Wordsworth, Male Half-Orc Monk 2
Medium (6'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +7, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +3

Possessions: 380 gp. 1 Good lock.


Social Check DCs


Maiathah Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortspear, but if one is not available she will default to her quarterstaff. Her right leg appears badly burned and disfigured. She wears her red hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Maiathah was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is searching for what she claims is her rightful reward.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Attractive, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Maiathah Tiltathana, Female Elf Rogue 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Banded mail.


Social Check DCs

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