Tordek Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered dagger and tarnished club as well. His tied-back hair is silver. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Poor, Criminal record. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Andram Music, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'9", this man dresses in collared shirts and wears a proper scarf over his head. He has no hair. His eyes are likewise black. His teeth are yellowed and unaligned.
Personality: Andram wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Richard Kimberly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a grey suit. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new server responsibilities is difficult
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Adventurer, Debt. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Vlorn Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His brown hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Artistic, Logical, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 1 Buckler.
Aldous Ainsworth, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of luck around his neck, and a halberd on his belt. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Selfish, PTSD. Bonds: Immigrant. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. Red-brown spinel (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!