Tenena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her hair is cut close to her head. Her face is scarred and worn.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born on a small isolated farm. Her homeland was ravaged by war and she spent much of her life rebuilding it. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their son. She worked as a Barkeep, and she later adopted a second son.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Family, Nature. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Feng Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Seeks redemption.
Ideals: Disciplined, Entrepeneur. Bonds: Criminal record, Immigrant. Occupation: Seamstress
Voice: Booming voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Symma Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern woman, she dresses like a well dressed Marshal does. She is bald on top and has large silver tufts of hair around her ears. She has a dull look in her green eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She worked as a nervous Marshal and found it very stressful. She has achieved small success as a Marshal.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Greedy, Shy. Bonds: Job. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Mreksh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His crest is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Mreksh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Mreksh's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: Retire the richest man in the east; and to unite with his brother
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 360 gp.
Modean Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears green leather gloves, a green jacket, and tight pants, he is not a threatening figure. His hair is blue, silky, and of moderate length. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Opinionated, Optimist. Bonds: Attractive, In love, Immigrant. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial, Draconic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Solid gold idol (500 gp). 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!
