Orsik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Barkeep. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: The child of a Spice Merchant, who enjoyed hunting, Orsik was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Spice Merchant again.
Ideals: Justice. Flaws: Addict. Bonds: Job, Enemies, Nature. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. Chrysoberyl (130 gp).
Kathra Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an entirely grey suit with green socks and a vest with buckled shoes. Her long golden hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Kathra embodies much of what other species detest in the Dwarves. She also hits on women, regardless of circumstances.
History: Born in the north her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Kathra and her spouse have recently divorced.
Motivation: Wants a kiss.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Poor, Nature. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. Tourmaline (40 gp). 1 Masterwork Common Ranged Weapon.
Hugolina Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a long, yellow, dusty cloak. Her black hair is kept up in a ponytail inside a small hat. Her eyes are blue and beady.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: Hugolina hails from a village terrorized by giants. She has had some formal singing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Athletic, Pacifist, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Tourmaline (100 gp).
Hatae Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman is wearing colorful clothing, dressed as a Ruler. Her auburn hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Antagonistic, Fearful, Racist. Bonds: Poor. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Sarah Nash, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'11" and wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her left leg appears badly burned and disfigured. Her hair is blonde and curly. Her ears are large.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Guard and found it very stressful. She struck the Guard job and began her own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 160 gp.
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