Leaf Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. He keeps his lavender fur in a pixie cut. His copper eyes peer out from beneath his broad brown hat.
Personality: Stoic and calm, he prefers to meditate than take action. Leaf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Bhevek High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has shaved his head bald. His eyes are brown and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to find somewhere to settle down
Ideals: Logical. Flaws: Mundane. Bonds: Job, Rich, Attractive. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp.
Morana Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears rags and sports a simple walking cane. Her red hair is smooth and relatively long. Her eyes are amber and beady.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out west to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Job, Criminal record. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. Star rose quartz (50 gp).
Krimp Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his longsword always slung over his shoulder. His skin is fair and his fingers are delicate and long. His red hair is drawn into a tight pony tail with a cross scrunchie. His face is scarred and worn.
Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Brewer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Opinionated. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Tourmaline (110 gp). Coral (110 gp).
Silgre Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a lot of dark rich colors, with gold accents. Her long chestnut hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a poor family in the city she treasured whatever gifts she got. A freak accident while working with her Bellfounder father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Half-Plate.
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