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NPC Generator

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Advanced [show]


Zephan Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He wears a Stetson hat to hide his balding. He has several tiny amber earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted, Artistic. Bonds: Rich, Criminal record. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zephan Integrity, Male Tiefling Bard 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Ignan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 3000 cp.


Social Check DCs


Sun Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears many layers of old clothing at all times. His long cinnamon fur is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sun was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sun took refuge in the old dungeon and found the beat up whip and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Sun Running, Male Tabaxi Commoner 2
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp.


Social Check DCs


Lucan Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His blonde hair is heavily combed to the right. His eyes are likewise violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he is content

Ideals: Passionate, Impeccable. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Lucan Larson, Male Half-Elf Fighter 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 18 (+4)14 (+2)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven, Aquan, Celestial, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Emeny Marston, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is brown, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Further she is a bit of a stoner and is frequently out of it.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.

Motivation: Revenge; and she is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Insane, Addict. Bonds: Immigrant, Attractive. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Emeny Marston, Female Human Commoner 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Gnome, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Elizabeth Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a yellow vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her white hair is cut short with large spiked bangs in the front. Her hazel eyes dart from person to person.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Elizabeth was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Shoemaker for the past few years.

Motivation: A strong sense of loyalty to Half-Orc people; and further expansion of business

Ideals: Athletic. Flaws: Impulsive, Racist. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Elizabeth Ray, Female Half-Elf Warlock 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 40 gp. Jet (40 gp). Tourmaline (40 gp). Bloodstone (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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