Gimurt Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Gimurt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and he seems to be bored by most things
Ideals: Extrovert. Flaws: Mundane. Bonds: Poor, Attractive, Immigrant. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
Possessions: 390 gp.
Thomas Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his club. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are gray.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Thomas studied abroad. In his 11th year, his parents were killed by a brigands raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: Many brigands want him driven away; and someone believes him a fraud
Ideals: Gifted, Optimist. Bonds: Attractive, Enemies. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Fargas Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white armored body suit, with a simple brown line shooting up and back down, and sports empty pouches on his belt. He sports a long white beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Fargas was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Ignan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1 Banded mail.
Hubert Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is wearing a long, violet, dusty cloak. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them
History: The child of a Hunter, who enjoyed hunting, Hubert was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Nature, Job. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Veit Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Brewer. Around other people he will do his best to conceal his emotions and appear jolly.
History: Veit was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Brewer job and began his own company from there.
Motivation: To be a Bookbinder again; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 gp.
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