Erias Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered kukri and tarnished flail as well. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Selfish, Impulsive, Disease. Bonds: Rich, Enemies. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Veit Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his kukri ready. His hair is golden and very short. His blue eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.
History: The child of a Sculptor, who enjoyed hunting, Veit was taken on many hunting expeditions. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Bonds: Job, Adventurer, Nature, Slave. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 180 gp.
Gynk Kensley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She is muscular with a powerful set of arms. Her long brown hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She never swears and excessively uses polite adverbs when speaking. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved; and a deep hatred of drow
Ideals: Optimist, Philantrophist. Bonds: Attractive, In love, Nature. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
Possessions: 180 gp.
Eleanor Wellington, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy golden hair. She is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Eleanor will drive conversation. She works hard and plays hard.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eleanor took refuge in the old dungeon and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Hedonist, Addict. Bonds: Attractive, Nature. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Lapis lazuli (5 gp).
Gardain Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His skin is also unnaturally pale. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He has set out to sabotage the competition.
Motivation: Expand his business; and he is terrified, and will act out of fear
Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 90 gp.
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