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Advanced [show]


Naamah Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a green wide-brimmed hat and green clothes. Her wide-brimmed hat is riddled with cuts and holes. She is baby faced.

Personality: Naamah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Naamah hails from a village terrorized by goblins. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naamah took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Naamah Elusive, Female Tiefling Aristocrat 3
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Pennie Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is typically in her Tailor uniform. Her hair is greying and her face has many wrinkles. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Pennie isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She comes from a rich northern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: She uses money and sex appeal to get what she needs; and to be a hunter again

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Attractive, Rich. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Pennie Glenfellow, Female Halfling Warrior 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Seven Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is typically in her Engraver uniform and is in decent physical shape. Her orange fur is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Seven was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Gardener, but doesn't like to broadcast it.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Insane, Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Seven Fang, Female Tabaxi Bard 5
Medium (5'6") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 2000 sp. Gold dragon comb with red garnet eye (1300 gp). Old masterpiece painting (1300 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donella Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her hair is always cut to a buzz. Her brown eyes are passionate and lively.

Personality: She likes to make people angry or surprised. Donella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Donella grew up listening to her father's many stories. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and wants a kiss

Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Poor, Has a crush. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Donella Oomtrowl, Female Gnome Rogue 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)8 (-1) 14 (+2)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Eldon Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his tan robe and has his lance always slung over his shoulder. His white hair is greasy and uncared for. His eyes are violet and catlike.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He is afraid of women and trembles around them

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Eldon Oomtrowl, Male Gnome Aristocrat 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Jade (130 gp).


Social Check DCs

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