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NPC Generator

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Advanced [show]


Jacoba Bentley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her moppish silver hair is in a traditional bowl cut. Her eyes are a pleasant green.

Personality: She dislikes all the random violence that takes place in the north. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she feels threatened by others

Ideals: Pacifist. Flaws: Fearful. Bonds: Poor, Nature, Criminal record. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Jacoba Bentley, Female Human Bard 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 18 (+4)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 14
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 5000 cp. Zircon (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Uzza Hope, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports green clothing, slightly heavier than average wear. Her dark red hair is lengthy and is close to two feet long. Her eyes are a pleasant black.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted divine powers by her dying sister.

Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Gifted. Bonds: Slave, Religious, Mentor. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Uzza Hope, Female Tiefling Rogue 3
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 16 (+3)18 (+4)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lezre Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a robe, a symbol of death around her neck, and a ceremonial dagger on her belt. She has moderate length auburn hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: A deeply religious woman she believes everything happens for a reason. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lezre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Professionalism. Bonds: Attractive, Religious, Military. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Lezre Alston, Female Half-Orc Aristocrat 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nalral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family In his 15th year, his parents were killed by a illithids raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nalral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Criminal record, Enemies. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Nalral Fallack, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 17 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 20 (+5)14 (+2) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Akmen Deft, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His hair is brown and curly. His eyes are black.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Akmen grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Akmen Deft, Male Tiefling Cleric 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs

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