Ridaro Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries with her a set of flails on her belt, each one with a ruby on the hilt. She has shaved her head bald. She has violet eyes and a yellow hat with a white feather.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was always a brilliant, if unscrupulous mind. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She inherited the family business which she has now maintained for 3 years.
Motivation: Marry her sister to traveling adventurers; and to be a doctor again
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.
Krimmon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His blonde hair is cut jaggedly and amateurishly. His eyes are gray.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: Find a way to reverse the transformation of his sister; and he's looking for his big break
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Poor, Adventurer, Family. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 60 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Banded mail.
Borun TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears tattered old clothes, and his gloved hand is found clutching a scythe. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are gray and catlike.
Personality: He dislikes all the random violence that takes place in the west. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Borun grew up listening to his mother's many stories. His childhood dream was to be a Engraver, but he was a colossal failure. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Borun never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Job, In love. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Lucan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He has styled his auburn hair well, parting it to the right. He has gray eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. 1 Masterwork Light steel shield.
Bimpnottin Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tan leather gloves, a tan jacket, and tight pants. She has slicked back black hair. Her eyes are violet.
Personality: Always inclined to offer people food she seems plenty friendly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: When she was but 7 years old her parents immigrated from the north. Bimpnottin was born on a far northern island where she grew up under the tutelage of her father, an expert Mayor. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Philantrophist, Justice. Bonds: Criminal record, Immigrant. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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