Lamlis Othronus, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Doctor uniform. His blonde hair is long and unkept. He has a dull look in his brown eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.
History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1 Alchemist’s fire.
William Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey Stetson hat and grey clothes. He is portly but not overly obese. His white hair is knotted and matted. His violet eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Religious, Criminal record. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Uraim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries hammers. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his absent father.
Ideals: Fighting. Bonds: Adventurer, Family, Rich. Occupation: Barkeep
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 20 (+5) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. Onyx (30 gp). Golden pearl (160 gp). Silver pearl (160 gp). 2 Holy water.
Thamuz Swift, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'1". He wears light armors faded through time and improper care, and his gloved hand is found clutching a kukri. He has styled his silver hair well, parting it to the right. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Immigrant. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 4 Alchemist’s fire. 4 Alchemist’s fire.
Ethereal Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears an entirely brown suit with black socks and a vest with buckled shoes. Her gray fur, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Ethereal is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the north to a Map Maker, Ethereal learned a great deal about her mother's area of expertise. She dropped out of school to support her sick mother, and resented it. She's also a talented Scribe, but doesn't like to broadcast it.
Motivation: Wants to raise her children well; and doesn't want to be a map maker and was forced into it by her family
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
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