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Advanced [show]


Pelaios Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His hair, while still mostly white, has prominent grey streaks. His eyes are black and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Pelaios Conviction, Male Tiefling Barbarian 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 11 (+0)18 (+4)
Skills Deception +6, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. Silver pearl (60 gp).


Social Check DCs


Don Compton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright golden hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Detective.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Job, Military. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Compton, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Rosamund Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of bows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She keeps her red hair in a flapper bob. Her eyes are amber.

Personality: She is extraordinarily eccentric. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Adventurer, Rich. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Rosamund Floshem, Female Half-Elf Bard 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 300 sp. 3 Antitoxin.


Social Check DCs


Isabella Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. She is tall, broad shouldered and powerfully built. She wears her chestnut hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: When she was but 3 years old her parents immigrated from the south. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Pacifist. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Isabella Cumberbatch, Female Human Bard 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Merla Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. She is portly but not overly obese. With wild auburn hair. Her eyes are likewise hazel.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: A deep hatred of goblins; and expand her business

Flaws: Mundane. Bonds: Rich, Enemies, Religious, Job. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Merla Quickstep, Female Halfling Commoner 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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