Helja Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a grey tunic with black highlights, and long yellow pants that bunch up around her shoes. Her hair is long and black with streaks of silver, and is pulled back with small grey clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The war was a terrible time for her, and Helja does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Disease, Depressed. Bonds: Military, Family, Adventurer. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp. 4 Antitoxin.
Barakas Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears a green vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His wide-brimmed hat is riddled with cuts and holes. His gold eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.
History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Silver holy symbol. 1 Simple lock.
Dustin Bing, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with blue socks and a vest with buckled shoes. His tied-back hair is brown. His eyes are hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting, Persistence, Impeccable. Flaws: Depressed. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. Red spinel (70 gp).
Mary Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'0" western woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has slicked back auburn hair. She has violet eyes and a yellow hat with a brown feather.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.
History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by orcs. Mary was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Wishes to resurrect an old love; and many orcs want her driven away
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Military, Enemies, In love. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp.
Zaffrab Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a blue tunic with tan highlights, and long black pants that bunch up around his shoes. His black hair is cut short. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of western immigrants he idolized his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Family, Immigrant, Rich, Religious. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
Possessions: 200 sp. 1 Masterwork Common Melee.
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