Kite Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has moderate length cinnamon fur. His amber eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Dyer, who enjoyed hunting, Kite was taken on many hunting expeditions. His divine abilities were realized during a raid on his village. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Nature. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 400 sp.
Trym Brady, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. His black hair is unkempt and raggedy. He has green eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born a particularly ugly child, much to the horror of his parents. In his 16th year, his parents were killed by a dire rats raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many dire rats want him driven away.
Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Ovak Pinkerton, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her whole body is exceptionally muscular. She has white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has never given up on her dancing dream.
Motivation: She wants revenge against illithids.
Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 300 sp.
Alice Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Her half smiles and green eyes are beguiling and draw you in.
Personality: Alice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She plays an instrument quite well.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Alice has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.
Rinn Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. She wears her auburn hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. Rinn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of western immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.
Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and she has a crush on the local spy
Flaws: Addict, Hedonist. Bonds: Slave, Immigrant, Family, Has a crush. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (200 gp).
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