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Advanced [show]


Gimûb Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears black trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has wavy blonde hair. He is baby faced.

Personality: He likes to make people angry or surprised. A true patriot, Gimûb would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Military. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Gimûb Addington, Male Half-Orc Rogue 1
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)6 (-2) 10 (+0)9 (-1)
Skills History +0, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp. 4 Thunderstones.


Social Check DCs


Paymon Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length purple hair. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Paymon lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and find a way to reverse the transformation of his brother

Ideals: Athletic, Impeccable, Logical. Bonds: Religious, Family, Adventurer. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Paymon Scorn, Male Tiefling Aristocrat 3
Medium (6'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Chrysoberyl (60 gp).


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, brown, dusty cloak. His chestnut hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the large cave and found the beat up scimitar and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Justice, Gifted, Persistence. Bonds: Nature, Religious. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Solomon Bradshaw, Male Human Cleric 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 4 Alchemist’s fire.


Social Check DCs


Beast Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long black fur kept up in a rat tail. Her copper eyes are passionate and lively.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She receives visions of the future at random moments

History: Born in the south to a Carpenter, Beast learned a great deal about her mother's area of expertise. Cursed with unlife at a very young age, Beast has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To be a Baker again; and she's looking for her big break

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Beast Of Wine, Female Tabaxi Druid 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Clerebold Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy golden hair. His fierce brown eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Flaws: Shy. Bonds: Nature, Job. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Clerebold Xistsrith, Male Half-Elf Warlock 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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